Architectural Design

 

  1.  GUI - or Graphical User Interface, is a visual presentation through which a user can interact with the functions of the system. They are mainly used with electronic devices such as Computers and Smartphones.



  2. Prototype - It is a premature sample design for a system. It is used to minimize the revision and room for further improvement upon the final and actual system design.

  3. Prototyping - It is an experimental process where design teams implement ideas into tangible forms from paper to digital.



  4. Functional Specification - A functional specification works like a blueprint that helps the development team to understand how an application will function. It describes the user experience step by step. A functional specification basically tells developers what features they need to build and why. It also helps all the stakeholders involved in the process to work through their often diverging opinions by focusing on a set of goals.

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